Thursday, December 1, 2011

National STEM Video Game Challenge Now Open to Students and K-12 Teachers

The annual National STEM Video Game Challenge for both students and K-12 teachers is now open for entries. The annual competition, held by the Joan Ganz Cooney Center at Sesame Workshop and E-Line Media in partnership with sponsors AMD Foundation, the Corporation for Public Broadcasting/PBS KIDS Ready To Learn Initiative, Entertainment Software Association and Xbox 360, is accepting submissions of original video game concepts and designs from students and educators in four categories at www.stemchallenge.org

"The National STEM Video Game Challenge will channel the potential of a new generation of game creators to develop innovative tools for learning,” said H. Melvin Ming, President and CEO, Sesame Workshop. Entries can be created using any game-making platform including, but not limited to, written concepts, Gamestar Mechanic, Microsoft’s Kodu Game Lab, GameMaker and Scratch.

The National STEM Video Game Challenge will accept entries from November 15, 2011 through
March 12, 2012. Complete guidelines and details on how to enter are available at www.stemchallenge.org

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